Description
setting details
capturing the essence of 17th-century warfare
The Moonchild: Investigate an experiment with the occult in modern-day England
creating your own unforgettable and tragic version
In Lockup: Breakout
Terra Mystica: Fire & Ice Expansion Player Judge setting detailsCategories: Civilization, Economic, Expansion for Base game, Fantasy, Territory Building Mechanics: Network and Route Building, Turn Order: Pass Order, Variable Player Powers Players: 25 Ages: 12+ Playtime: 100 Min Terra Mystica: Fire & Ice expands the game with new factions: the Yetis, masters of power; the Ice Maidens, who excel with Temples; the Acolytes, devoted to the cults; and the Dragonlords, who harness their power to create volcanoes.
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